> For the complete documentation index, see [llms.txt](https://ryu-games.gitbook.io/crystal-quest-white-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ryu-games.gitbook.io/crystal-quest-white-paper/crystal-quest.md).

# Crystal Quest

![](/files/aXuiMbUxcboBAEQU8SkH)

Crystal Quest is a collection of casual play-and-earn Web3 games built exclusively for [Flame](https://flamestore.xyz). The first game to launch on the platform is Solitaire. In Crystal Quest, players compete in games for cryptocurrency prizes.

In Crystal Quest, players compete in head-to-head matches with cryptocurrency entry fees and prizes. They can also compete in play-and-earn matches  that pay out prizes and are free to enter.

“Play-and-Earn” matches cost energy (a valueless currency) to enter. Player energy regenerates over time.

Players activate one Tiny Dragon (NFT) at a time, allowing them to earn crypto in the form of Enchanted Dragon Crystals (EDC) and loot chests with randomized prizes of crypto and cosmetics.

Two Tiny Dragons can be used to summon a new Tiny Dragon with a combination of attributes from the original two. These attributes directly impact both gameplay and match rewards.

Additional game options will be added to Crystal Quest following the release of Solitaire. In the future, new game options will be decided by the Crystal Quest DAO, the owners of the Quest World Fragment (QWF) governance token.&#x20;


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